• 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.
  • 7E Guest Artist - David Letellier
In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    
Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.”
David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.
These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!
-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.

7E Guest Artist - David Letellier

In 3D computer graphics, tessellation is used to manage polygons of an object in a scene. For real-time rendering, an object/shape are tessellated in subdivisions. I love the look of the skeletal structure in render previews for programs like Maya. So when I came across David’s triangulation sculpture, it caught my attention.    

Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio.  He states, “Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural “choreography”. Our perception is altered, as the surface slowly modifies its shape.

David is a French-born sound artist/kinetic sculptor based in Berlin.  He studied and graduated in architecture in Rennes and Berlin.  He focuses on the perception of sound and space, on the edge of architecture, sound and art. His work, ranging from audiovisual performances, sound installations, to autonomous machines or conceptual drawings, can be defined as “an attempt to express sound as a form in movement”.

These photos do not do justice.  Check out his vimeo.  Thank you David for joining 7E!

-Jinna

TESSEL . Kinetic Sound Installation by David Letellier + Lab(au) from David Letellier on Vimeo.

91 notes

  1. 3meke reblogged this from amunt
  2. lovellinspiration reblogged this from amunt
  3. plus1003 reblogged this from 1003-okmryas
  4. redshogunate reblogged this from ganznachmeinemgeschmack
  5. eduaros reblogged this from amunt
  6. ganznachmeinemgeschmack reblogged this from amunt
  7. apposeatrophy reblogged this from amunt
  8. amunt reblogged this from 19820901go
  9. 19820901go reblogged this from 7electrons
  10. threefiftysix reblogged this from 7electrons
  11. dreamingofarchitecture reblogged this from 7electrons
  12. pixelchaot reblogged this from 7electrons
  13. zachbeale reblogged this from 7electrons
  14. tristotrojka reblogged this from activator-inhibitor and added:
    Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts...
  15. architectureandtea reblogged this from midgetsarentreal
  16. marinerlost reblogged this from 7electrons
  17. thankyouforshoppingatkohls reblogged this from 7electrons
  18. the-rom reblogged this from 7electrons
  19. adriennemilner reblogged this from yourhandwritingshouldbecomeafont
  20. tessellationreblog reblogged this from 7electrons
  21. barebeau reblogged this from activator-inhibitor
  22. tning reblogged this from yourhandwritingshouldbecomeafont
  23. syekahhha reblogged this from 7electrons